package event;

import application.Window;
import parameters.Vec2f;

public class MouseEvent {
	public Vec2f position;
	public int key;
	public boolean state;
	
	public MouseEvent(Vec2f pos, int key, boolean state){
		this.position	= new Vec2f(pos);
		this.key		= key;
		this.state		= state;
		
		//Fixing Mouse event y 
		position.y = Window.WINDOW_HEIGHT - position.y;
	}
}
